478 lines
13 KiB
Vue
478 lines
13 KiB
Vue
<template>
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<div class="h-screen w-screen flex items-center justify-center bg-black text-white relative overflow-hidden">
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<!-- Connection Status -->
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<div class="absolute top-4 right-4 z-10">
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<div class="flex items-center gap-2 px-3 py-1 rounded-full text-sm" :class="connectionStatusClass">
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<div class="w-2 h-2 rounded-full" :class="connectionDotClass"></div>
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{{ connectionStatus }}
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</div>
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</div>
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<!-- Video Player Container -->
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<div class="w-full h-full flex items-center justify-center relative">
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<!-- Video Element -->
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<video
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v-if="currentVideo"
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ref="videoElement"
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class="w-full h-full object-contain"
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:src="videoSrc"
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:volume="volume / 100"
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:loop="isLooping"
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playsinline
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:muted="isMuted"
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preload="auto"
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autoplay
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@loadedmetadata="onVideoLoaded"
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@timeupdate="onTimeUpdate"
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@ended="onVideoEnded"
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@error="onVideoError"
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/>
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<!-- Waiting Screen -->
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<div v-else class="flex flex-col items-center justify-center space-y-8">
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<!-- Logo or App Icon -->
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<div class="w-32 h-32 rounded-full bg-gray-800 flex items-center justify-center mb-8">
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<UIcon name="lucide:play-circle" class="w-16 h-16 text-gray-400" />
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</div>
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<!-- App Name -->
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<h1 class="text-4xl font-bold text-gray-300 mb-4">
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{{ appConfig.app.name }}
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</h1>
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<!-- Status Message -->
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<p class="text-xl text-gray-400 text-center max-w-md">
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{{ statusMessage }}
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</p>
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<!-- Loading Animation -->
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<div v-if="isConnecting" class="flex items-center space-x-1">
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<div class="w-2 h-2 bg-gray-500 rounded-full animate-pulse"></div>
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<div class="w-2 h-2 bg-gray-500 rounded-full animate-pulse" style="animation-delay: 0.2s"></div>
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<div class="w-2 h-2 bg-gray-500 rounded-full animate-pulse" style="animation-delay: 0.4s"></div>
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</div>
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</div>
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<!-- Overlay Controls (hidden by default, shown on hover if enabled) -->
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<div v-if="showControls && currentVideo"
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class="absolute inset-0 bg-black bg-opacity-50 flex items-center justify-center opacity-0 hover:opacity-100 transition-opacity duration-300">
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<div class="flex items-center space-x-4">
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<button @click="togglePlay" class="p-3 rounded-full bg-white bg-opacity-20 hover:bg-opacity-30 transition-all">
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<UIcon :name="isPlaying ? 'lucide:pause' : 'lucide:play'" class="w-8 h-8" />
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</button>
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<button @click="stop" class="p-3 rounded-full bg-white bg-opacity-20 hover:bg-opacity-30 transition-all">
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<UIcon name="lucide:square" class="w-8 h-8" />
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</button>
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</div>
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</div>
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</div>
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<!-- Debug Info (only in dev mode) -->
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<div v-if="isDev" class="absolute bottom-4 left-4 text-xs text-gray-500 space-y-1">
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<div>Volume: {{ volume }}%</div>
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<div v-if="currentVideo">Position: {{ Math.floor(position) }}s / {{ Math.floor(duration) }}s</div>
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<div>Loop: {{ isLooping ? 'On' : 'Off' }}</div>
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<div>Fullscreen: {{ isFullscreen ? 'On' : 'Off' }}</div>
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</div>
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</div>
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</template>
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<script setup>
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// remove direct import that breaks vite in dev; we will fallback to file:// URLs
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const appConfig = useAppConfig()
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const isDev = process.env.NODE_ENV === 'development'
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// Tauri functions will be loaded dynamically
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let invoke = null
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let listen = null
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// Player state
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const connectionStatus = ref('Disconnected')
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const isConnecting = ref(false)
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const currentVideo = ref(null)
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const isPlaying = ref(false)
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const position = ref(0)
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const duration = ref(0)
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const volume = ref(appConfig.player.defaultVolume)
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const isLooping = ref(false)
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const isFullscreen = ref(false)
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const showControls = ref(false)
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const isMuted = ref(true)
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// Video element ref
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const videoElement = ref(null)
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// Video source URL - reactive ref that gets updated when currentVideo changes
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const videoSrc = ref('')
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// Convert file path to Tauri-compatible URL
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async function updateVideoSrc() {
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const raw = currentVideo.value?.path || ''
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if (!raw) {
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console.log('🎥 No video path available')
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videoSrc.value = ''
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return
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}
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const filePath = raw.startsWith('file://') ? raw.slice(7) : raw
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console.log('🎥 Converting video path:', { raw, filePath })
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// Use file:// protocol for local files in Tauri
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const absolutePath = filePath.startsWith('/') ? filePath : `/${filePath}`
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const fileUrl = `file://${absolutePath}`
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videoSrc.value = fileUrl
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console.log('🎥 Using file:// URL:')
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console.log(' - Original path:', raw)
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console.log(' - File path:', filePath)
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console.log(' - File URL:', fileUrl)
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}
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// Watch for changes in currentVideo and update videoSrc
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watch(currentVideo, updateVideoSrc, { immediate: true })
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// Watch for changes in videoSrc to debug
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watch(videoSrc, (newSrc, oldSrc) => {
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console.log('🎥 videoSrc changed:')
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console.log(' - Old:', oldSrc)
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console.log(' - New:', newSrc)
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})
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// Computed properties
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const connectionStatusClass = computed(() => {
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switch (connectionStatus.value) {
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case 'Connected':
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return 'bg-green-900 bg-opacity-50 text-green-300'
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case 'Connecting':
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return 'bg-yellow-900 bg-opacity-50 text-yellow-300'
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default:
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return 'bg-red-900 bg-opacity-50 text-red-300'
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}
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})
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const connectionDotClass = computed(() => {
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switch (connectionStatus.value) {
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case 'Connected':
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return 'bg-green-400'
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case 'Connecting':
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return 'bg-yellow-400 animate-pulse'
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default:
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return 'bg-red-400'
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}
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})
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const statusMessage = computed(() => {
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if (isConnecting.value) {
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return 'Connecting to controller...'
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}
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if (connectionStatus.value === 'Connected') {
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return 'Ready to play. Waiting for controller commands...'
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}
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return 'Waiting for controller connection...'
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})
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// Video control functions
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function togglePlay() {
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if (!videoElement.value) return
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if (isPlaying.value) {
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videoElement.value.pause()
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} else {
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videoElement.value.play()
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}
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isPlaying.value = !isPlaying.value
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}
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function stop() {
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if (!videoElement.value) return
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videoElement.value.pause()
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videoElement.value.currentTime = 0
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isPlaying.value = false
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position.value = 0
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}
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function seek(time) {
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if (!videoElement.value) return
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videoElement.value.currentTime = time
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position.value = time
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}
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function setVolume(newVolume) {
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volume.value = Math.max(0, Math.min(100, newVolume))
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if (videoElement.value) {
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videoElement.value.volume = volume.value / 100
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}
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}
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// Video event handlers
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function onVideoLoaded() {
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console.log('🎬 Video loaded event triggered')
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if (videoElement.value) {
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duration.value = videoElement.value.duration
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videoElement.value.volume = volume.value / 100
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console.log('🎬 Video metadata:', {
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duration: duration.value,
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volume: volume.value,
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currentSrc: videoElement.value.currentSrc,
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readyState: videoElement.value.readyState
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})
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// 尝试主动播放;若被策略阻止则静音后重试
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console.log('🎬 Attempting to play video...')
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// Always start muted to comply with autoplay policies, then unmute
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isMuted.value = true
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// Small delay to ensure video is ready
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setTimeout(() => {
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if (videoElement.value) {
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const playPromise = videoElement.value.play()
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if (playPromise && typeof playPromise.then === 'function') {
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playPromise.then(() => {
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console.log('✅ Video started playing successfully (muted)')
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isPlaying.value = true
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// Try to unmute after successful playback
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setTimeout(() => {
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if (videoElement.value) {
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videoElement.value.muted = false
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isMuted.value = false
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console.log('🔊 Video unmuted')
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}
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}, 1000)
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}).catch((err) => {
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console.error('❌ Autoplay failed:', err)
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// Show user a play button if autoplay fails
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showControls.value = true
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})
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} else {
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// Fallback for browsers without promise-based play
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try {
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videoElement.value.play()
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console.log('✅ Video started playing (fallback)')
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isPlaying.value = true
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} catch (err) {
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console.error('❌ Autoplay failed (fallback):', err)
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showControls.value = true
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}
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}
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}
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}, 500)
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}
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}
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function onTimeUpdate() {
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if (videoElement.value) {
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position.value = videoElement.value.currentTime
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}
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}
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function onVideoEnded() {
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isPlaying.value = false
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// Send playback finished event to controller
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// This will be implemented when WebSocket is ready
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}
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function onVideoError(event) {
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console.error('❌ Video playback error:', event)
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console.error('❌ Video error details:', {
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error: event.target?.error,
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networkState: event.target?.networkState,
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readyState: event.target?.readyState,
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currentSrc: event.target?.currentSrc
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})
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currentVideo.value = null
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isPlaying.value = false
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}
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// Initialize fullscreen if configured
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onMounted(async () => {
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console.log('🔧 Component mounted, initializing...')
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if (appConfig.player.autoFullscreen) {
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console.log('🔧 Auto fullscreen enabled')
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// Request fullscreen
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nextTick(() => {
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document.documentElement.requestFullscreen?.() ||
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document.documentElement.webkitRequestFullscreen?.()
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})
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}
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// Setup Tauri event listeners
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console.log('🔧 Setting up Tauri listeners...')
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await setupTauriListeners()
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// Get initial player state
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console.log('🔧 Getting initial player state...')
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await updatePlayerState()
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console.log('✅ Component initialization complete')
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})
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// Setup Tauri event listeners
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async function setupTauriListeners() {
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try {
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// Load Tauri APIs dynamically
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const { invoke: tauriInvoke } = await import('@tauri-apps/api/core')
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const { listen: tauriListen } = await import('@tauri-apps/api/event')
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// Set global references
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invoke = tauriInvoke
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listen = tauriListen
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// Listen for connection status changes
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await listen('connection-status', (event) => {
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connectionStatus.value = event.payload === 'connected' ? 'Connected' : 'Disconnected'
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isConnecting.value = false
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})
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// Listen for player commands from backend
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await listen('player-command', async (event) => {
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console.log('📡 Backend player command received:', event.payload)
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const command = event.payload
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await handlePlayerCommand(command)
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})
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console.log('✅ Tauri event listeners setup complete')
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} catch (error) {
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console.error('❌ Failed to setup Tauri listeners:', error)
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// Fallback for development mode
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setTimeout(() => {
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connectionStatus.value = 'Waiting for WebSocket server...'
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}, 2000)
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}
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}
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// Update player state from backend
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async function updatePlayerState() {
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if (!invoke) {
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console.warn('Tauri invoke function not available yet')
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return
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}
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try {
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const state = await invoke('get_player_state')
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currentVideo.value = state.current_video
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isPlaying.value = state.playback_status === 'playing'
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position.value = state.position
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duration.value = state.duration
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volume.value = state.volume
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isLooping.value = state.is_looping
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isFullscreen.value = state.is_fullscreen
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connectionStatus.value = state.connection_status === 'connected' ? 'Connected' : 'Disconnected'
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console.log('✅ Player state updated:', state)
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} catch (error) {
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console.error('❌ Failed to get player state:', error)
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}
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}
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// Handle player commands from WebSocket
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async function handlePlayerCommand(command) {
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console.log('🎮 Received player command:', command)
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switch (command.type) {
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case 'play':
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if (videoElement.value) {
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try {
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await videoElement.value.play()
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isPlaying.value = true
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} catch (error) {
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console.error('Play error:', error)
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}
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}
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break
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case 'pause':
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if (videoElement.value) {
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videoElement.value.pause()
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isPlaying.value = false
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}
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break
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case 'stop':
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stop()
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break
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case 'seek':
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seek(command.position)
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break
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case 'setVolume':
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setVolume(command.volume)
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break
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case 'setLoop':
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isLooping.value = command.enabled
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if (videoElement.value) {
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videoElement.value.loop = command.enabled
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}
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break
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case 'toggleFullscreen':
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toggleFullscreenMode()
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break
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case 'loadVideo':
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await loadVideoFromPath(command.path)
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break
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}
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// Update state after command
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await updatePlayerState()
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}
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// Load video from file path
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async function loadVideoFromPath(path) {
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console.log('📥 loadVideoFromPath called with:', path)
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try {
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const rawPath = path.startsWith('file://') ? path.slice(7) : path
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console.log('📥 Processing video path:', { originalPath: path, rawPath })
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const title = rawPath.split('/').pop() || rawPath
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currentVideo.value = {
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path: rawPath,
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title,
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duration: null,
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size: null,
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format: null
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}
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console.log('📹 currentVideo.value set to:', currentVideo.value)
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// The videoSrc will be updated automatically via the watcher
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if (invoke) {
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await invoke('load_video', { path: rawPath })
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}
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console.log('📹 Video loaded successfully:', title)
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} catch (error) {
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console.error('❌ Failed to load video:', error)
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}
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}
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// Toggle fullscreen mode
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function toggleFullscreenMode() {
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if (document.fullscreenElement) {
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document.exitFullscreen?.()
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isFullscreen.value = false
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} else {
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document.documentElement.requestFullscreen?.()
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isFullscreen.value = true
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}
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}
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// Global keyboard shortcuts
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function handleKeyPress(event) {
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switch (event.key) {
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case ' ':
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event.preventDefault()
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togglePlay()
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break
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case 'f':
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case 'F':
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event.preventDefault()
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// Toggle fullscreen
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break
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}
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}
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onMounted(() => {
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document.addEventListener('keydown', handleKeyPress)
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})
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onUnmounted(() => {
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document.removeEventListener('keydown', handleKeyPress)
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})
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</script>
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